![]() Red Hook has now returned with a fresh Darkest Dungeon 2 update on its website, exclaiming, "Our familiar companions band together for another journey into oblivion - this time in stylised 3d!". It also promised a turn-based combat system with a "significant tune-up", but with "a completely different metagame structure". When Red Hook announced its follow up last year, the developer explained it would "have its own creative and thematic identity", offering "a glimpse of the supernatural apocalypse twisting and distorting the world beyond the estate ". ![]() The resulting balancing act between deeper exploration and hero preservation managed to be both immensely stressful and unquestionably satisfying, earning the experience a huge following and plenty of critical acclaim. It's biggest thematic trick came in the form of slowly encroaching madness, which would eventually send party members over the edge, imbuing them with (usually) negative quirks that made future excursions that much harder. ![]() ![]() The original Darkest Dungeon, which released in 2016, pitted players against an army of Lovecraftian horrors, battling in turn-based fashion across numerous trap-infested environs. It's been well over 18 months since Red Hook Studios unveiled Darkest Dungeon 2, the sequel to its brilliant but brutal Lovecraft-inspired RPG, and now, after a tortuous wait, the game has resurfaced, along with the news that it's entering early access via the Epic Store next year. ![]()
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